![]() The Legend of Zelda: Breath of the Wild is out now for Switch and Wii U. It may be one of the most anticipated games of 2017 and one of the best reviewed games, but if it runs just fine on a current platform then that eases some of the pressure to upgrade. This should as a relief, as some might be concerned about investing $300 in a console just to play Zelda. That being said, it doesn’t appear as though Wii U players will be getting a bad experience, or even a significantly compromised experience, while playing The Legend of Zelda: Breath of the Wild. Digital Foundry notes that neither version has particularly great antialiasing, but concedes that the Switch version will offer the greater detail and draw distance to Breath of the Wild players. Overall, the image on the Switch version is crisper and clearer thanks to a 56% increase in pixel density. In handheld mode, however, they both run at a resolution of 720p. ![]() At least that’s true when the Switch is connected to a television, where the console delivers Zelda at 900p compared to the Wii U’s 720p. ![]() Of course, the real comparison test for the Wii U and Switch versions of Zelda: Breath of the Wild comes down to the visuals, and as expected Switch is the leader. ![]() Basically, it sounds as though Nintendo optimized the Switch version and the Wii U version separately, highlighting certain areas on one platform while highlighters different areas on the other. It’s an interesting conundrum, and the explanation is likely more complicated than any gamer would care to get into. An iconic Zelda-themed version of HORIs acclaimed PlayStand for Switch. ![]()
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